My most recent personal piece contains some sexual content and blood, so I’ve put it under a “Read more” link…
My most recent background illustration for my client Brian’s fantasy visual novel. The residents of the rustic little town outside the city walls like to decorate the tree in the town square with bells and scraps of fabric.
Another background for my client Brian’s fantasy visual novel! His only stipulations were that it depict a public area in the city and have the castle visible somewhere in the distance, so I opted for a fountain square. I had some fun with the fountain’s statuary – I like to imagine it was constructed to honor some achievement of one of the current king’s predecessors or something.
By the way, I’m attending GDC this week, so if you see me and would like some cool stickers with my art on them, stop and say hi!
Here’s a new piece I created for Electric Purple Studios’ tabletop RPG Aeronauts. This depicts the above-ground rural outskirts of Drecnay, a powerful city-state whose urban center is built around a cavern lake deep underground.
Many thanks to the EPS team for a fun project!
I finished a new background for my client Brian’s visual novel this week – an unremarkable storeroom somewhere deep in the castle.
Herbs hanging up to dry are probably some of my favorite fantasy setting props to add to backgrounds. They’re an easy way to add some color and texture to a scene. They make sense in a lot of different environments too – storerooms, kitchens, apothecaries, healers’ and mages’ laboratories…
Finished this card illustration earlier than expected! This is the Stillness card – roughly equivalent to the Hermit in a standard RWS deck.
Only 5 more card illustrations left to go before the major OWO art assets are complete!
Finished another background for my client Brian’s visual novel this week! Here’s a makeshift camp in the middle of the woods.
In other news, the next Owl-Woman Oracle card is well underway and should be up by the end of the month!
Here’s another background I completed recently for my client Brian’s visual novel. This time it’s a sinister cave where a monster that’s been terrorizing the local townsfolk lives.