One more sprite completed for the visual novel I’m working on! Follow @UlalariaGames on Twitter for updates.
My partner recently played through the new Resident Evil, and I had to get the fanart impulse out of my system. 😉
I’m very excited to show off the first completed sprite for an as-yet-unannounced visual novel I’m working on. These gals are some minor characters who appear in the first scene. I plan to give them a simple idle animation using Live2D soon.
Follow @UlalariaGames on Twitter for updates on the game!
Here’s some new work I completed this week! It’s another character sprite for my client Brian’s fantasy visual novel. This is an alternate pose for the fire mage from this post awhile back.
This is a piece I made several months ago to submit to an anthology. Unfortunately, it didn’t get accepted, but that means I can finally show it off now!
I’ve been doing some work on the choice menus in my as-of-yet-unannounced visual novel project. In the video above, I’m testing out a menu blur effect that uses Ren’Py’s new model-based renderer. Below are some fancier buttons I implemented later.
Happy New Year! I’ve been really busy, so I haven’t had much personal work to show off lately, but I finally finished this portrait of my extremely silly bard from a DnD campaign I was playing with friends. This was supposed to be just a quick thing, but of course I got carried away with it, haha.
Oh wow, it’s been awhile since I last updated! To fill the void, here’s another splash screen I did for my client Brian’s fantasy VN.
Completed another splash screen for my client Brian’s fantasy VN! In this one, the player character greets his sister who was not expecting to see him.
Here’s a new splash screen illustration for my client Brian’s fantasy visual novel! It depicts a slightly awkward moment in which the main character is overjoyed to see his sister healed after being the accidental target of necromantic magic. She’s still a bit dazed as he rushes in for a hug.