Learning Blender

After telling myself for years that I’m going to do it, I’m finally teaching myself the basics of Blender 3D modeling.  My end goal is to speed up my process when drawing architectural backgrounds by blocking in the main forms in 3D.  Here’s my first attempt:

blenderscreen1

I made some sort of small chapel using mostly the Archimesh add-on.  Unfortunately, Blender kept crashing every time I try to render an image (for reasons I still haven’t worked out).  So my horrible kludgy solution was to screencap the camera view and paste that into Clip Studio.

blenderscreen2

I painted the lighting, details, etc over top of the screencap…

blenderscreen3

…Aaaannd here’s the finished product!

succubus_encounter_mockup_bg_lores1

This background is part of a mockup for an RPG idea I have floating around in my head, so you’ll be seeing more of it in the near future!

 

Another Live2D test!

PotO_but_gay_anim

I’m back to playing around with Live2D’s Cubism animation software.  This is part of the masked ball scene from a GxG version of Phantom of the Opera that exists only in my head for the time being.

“Beneath your dancing feet are the tombs of tortured men – thus does the Red Death rebuke your merriment!”